Fixed a cut&paste error in ImageMapStorage::GetDuv() (issue #560).Fixed a problem with not-NULL transparent surfaces when the interior and the exterior volumes are the same.Fixed a bug in Disney material causing bright edges.Fixed glTF export to work with Python base64.b64decode().Fixed a possible crash when editing a scene.Added a work around to pyluxcoretools with PySide2 causing a std::bad_cast. Fixed a crash when editing light source emission.Glossåoating is now a delta material if the base material is.Fixed a problem when using Add/Subtract textures with bump mapping (issue #689).Fixed a problem with incorrect alpha AOV values (issue #536).Fixed a problem causing the initialization of multiple dataset accelerators in some case.Fixed a bug when rendering caustics over volumes with Caustic cache (issue #533).Fixed a bug rendering black baked maps when using bump mapping and COMBINED type with BAKECPU rendering engine.Python Property object now consider int data type always as a 64 bit value.Fixed a problem with Python and Property objects initialized as double even if they were int.Fixed the reading of IES files on system with not-US locale.It is now possible to set the light source volume like with camera (for BiDir).Added the support for OpenColorIO Looks to TONEMAP_OPENCOLORIO display mode.Added the support for OpenColorIO Looks to TONEMAP_OPENCOLORIO color space mode.Added the support for camera projection UV shape.Added the support for Albedo and Normal AOV warmup for improved denoising with BIDIRCPU.Intel OIDN plugin now pre-filters Avg.Shading Normal AOV is now coherent with Albedo AOV reflections and transmissions settings
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